Wednesday, 2 February 2011


Globalisation in the Media


What kinds of media are increasingly global in terms of production and distribution?


  • Music 
  • Internet 
  • Films 
  • TV 
  • Video 
  • Games 
  • Music Video's 
Everyone is exposed to similar or the same media texts due to technology


How has global media developed in historical terms, and how inclusive is this trend in reality?


American Imperialism = Mutually exclusive. People with money and technology have access to this. 


What kinds of audience behaviour & consumption are increasingly global?



  • Arguably international taste is narrowed and confined due to this (Homogenous)
  • However, it could also be argued that Globalisation in the Media creates vast diversity (Hetrogeneity) as more people access to things they would never have been able to access before.
Overall...

There is almost endless choice and diversity in media texts. However, in this infinite choice we rely on the media for direction, therefore resulting in HOMOGENOUS tastes across the globe

Post Modernism - Grand narratives

Grand Narratives (represents optimism)


Pre-World Wars 
People believed in ...
  • Nationalism - pride in your country
  • Technology - the new 'frontier'
  • Power structures - established and autocratic
  • Religion
  • Moral improvement
However...
people began to question these factors during and after the wars. In the 20's and 30's the great depression also made people question this as well. Thus grand narratives and optimism in films ended and...

Post modernism was created in films following...
  • Feminism
  • Racial groups
  • Multiculturalism
  • Break down of power structures
  • Breakdown in religion
Post-modernism reflected the reality of life and was the complete opposite of the grand narratives in older films. It depicts the rebellion and free-thinking following these events.

Case study - pulp fiction
  • pulp fiction represents post modernism in its fragmented nature/structure, irony/humour - graphic scenes are made humorous.
Tarantino states that  'I always hope that if one million people see my movie, they see a million different movies.' this depicts how post-modernism promotes free-thinking and greatly underlines the nature of it.

Post Modernism features to remember

  • Non linear narration = temporal leaps/fragmented storyline is a common feature of post modernism films.
  • Copious references/allusions/pastiche/bricolage to other media texts.
  • Unusual yet realistic Dialogue - throws the audience out of sync. Also, not necessarily used to further plot or develop character - simply to entertain.
  • Mocking conventions of media texts e.g. cinema. E.g. camera movements may be unusual - i.e. not following two people as they are walking/talking, but letting them walk of screen, yet still allowing the audience to hear diegetic dialogue.
  • Main characters may not necessarily be stereotypical hero's. E.g. they could be a violent criminal but features such as humour/dialogue could still encourage the audience to sympathise with these characters. Perhaps also as the film treats such behaviour as normal and lets you into the characters world.
  • (THEORY) Bathos - When something serious is under cut by something comical

This can be translated very easily into our music video to fit in with the post-modernism ideas and rebellious attitudes we wish to create

Post modernism in album covers






The Clash - London Calling album cover
Codes
Photo: Rock & Roll rebellion
           Live gig
           Contrast in lighting
           Black & White
           Blurry/out of focus = realistic = movement
           Allusion/reference to Elvis' 1st album= font colours/black and white action shot photo.


Conventions
Album name
Band name



Parody (Mocking) -> Satire (Political statement) -> Pastiche(Ec
clectic/bricolage) -> Homage(Celebration - e.g. The clash pays homage to Elvis)


Our own album artwork


The commission

  • Give job to artist  
  • Is it the 1st album of an un-established band/artist? or a well established band/artists 5th album for example
The brief
  • Group decision by manager/band/artist
  • Use lyrics and music to draw some inspiration from 
  • Band name
  • Song names?
  • Concept albums - themes running through?
The roughs
  • Initial idea's based on the brief  & the artists reaction to the music itself
  • Usually is several roughs to show to the band/manager who will often make the decision.
The presentation
  • Presenting rough idea's to band/manager
The shoot
  • Tell of the steps that you had to go through to achieve the final album artwork.
The artwork
  • Font styles 
  • Basis of CD booklet
  • Credits
  • Variations (e.g. vinyl)
  • Use of equipment (e.g. apple macs)
The printing
  • Separation
  • Printing
  • Production (cutting, folding, binding, packing)
The aftermath
  • How the album artwork is received by its audience/critics
I will have to consider all of these features in my own coursework when designing the album covers, as I would have to if the album cover were actually being distributed.

House style
An overall visual approach for a particular set of graphic items or the design ethic of album artist.

We will have to consider our own personal 'House Style' when setting out to create our album artwork. This will establish what our Ideologies and Image is about.

Post-modernism

Post-modernism is often thought, by many, to be 'the end of originality' as it follows a period of great experimentation in areas such as film and art.


Modernism (1900's-1940/50's)


  • Modernists believed in experimentation and broke boundaries that were previously set, in all different art forms e.g. the typical art conventions were broken away from to create abstract art.
  • Modernism appealed to the elite and most educated as it made ironical statements about society or topics which educated people were most likely to know about.
  • In the music world Stravinsky was an important frontier in modernism.
Post-modernism
  • This is highly self referential and wants its audience to be aware and engage with the media text.
  • Uses 'allusions' - references to another text - or 'intertextuality'
  • Also features bricolage/eclectic/pastiche (e.g. sampling):involves taking parts of things that are already established and using them in a new context.











Telephone - post modernism analysis
  • Font reference/allusion to Tarantino's (KillBill)
  • Genre crossing - 'starring' making reference to film conventions when it is a music video.
  • Self referential - Lady Gaga refers to her celeb status - taboo rumours  'I told you she didn't have a dick'
  • Eclectic features - taking things from a variety of sources to put into a new context - woman lifting a bar with no weights on to confuse the audience. She has odd shoes on (one white one black) and later on it is shown that another woman has the same odd shoes. Code for lovers. Lesbian relationship = controversy
  • Self referential - Gaga plays her own song in the video 'paper gangsta'
  • Product placement - breaks the illusion of reality
  • Self referential 'telephone' transition - concious of production when you watch it.
  • Allusion to Madonna's vogue - mixture of many different artists.
  • Series of stills in tape = code for photo-shoot - breaking illusion of reality 
  • Another allusion to Kill Bill (exact car) as well as Thelma & Louise.
  • Self references on the radio 'This is lady gaga with telephone'
  • Subtitles - Eng/Chinese - break illusions
  • Concious of editing the whole way through - fancy transitions.
  • Reference to cookery show (on screen recipe and applause) & News 
  • Allusion = Character from Kill Bill - Lady Gaga dressed like her with eye patch
  • Changes in costume in same setting - makes audience concious of the fact that it is a music video.

Post-modern media


  • What are the different versions of post modernism? (Historical, Period, Style, Theoretical approach)
  • What are the arguments for and against understanding some forms of media post-modern?
  • How do post-modern media texts challenge traditional text reader relations and the concept of representation.
Post-modernism adopts a playful style. It was used in the western world predominantly and is highly self aware and referential.

Theoretical approach (relates to preferred/negotiated/oppositional readings) 
  • This is where the audience has a creative input in deciding on the  meaning of a text.
  • There is a shift of power from the creator of a text to the audience. Rather than trying to decode what the producer intended the text to mean, which was typical of a modernist reader, post-modernist audiences have their own ideologies and perceptions. 
Examples of how audiences interpretations can differ: 
  • Feminists: A feminist person could read a media text and assume it is sexist if, for example, there are no woman involved or if these women are sexually objectified in some way. They may find this degrading to women, whereas the creator of the media text may not have intended it to be read in this way at all. 
  • Cultural Context/Differences: This can affect the way the audience reads a text.
  • Psychotherapy: How people think about things and their personal lifestyle could affect how they understand a media text.
Etc.

Modernism seeks to represent the world realistically and be believable. 
Post-modernist audiences are more engaged and conscientious of the middle man and the text itself (e.g. reality TV shows - Big bro) They are also aware of the ideological view of the text.

  • In what ways do media audiences and industries operate differently in a post modern world?
  • How does post-modern media relate to genre and narrative across to media, computer/video games and new forms of representation, post-modern cinema, interactive media, reality TV, music video, audience theories, globalisation, parody (mocking tone), pastiche and homage (tribute)
Constantly merging genres - hybrid/pastiche (e.g. new video game combines western setting/cowboys (genre) with zombies (genre)